The Winnowing Games

From the moment he was born, Winifred Valour knew when and where he would die. As the firstborn of one of ten magical Knightly houses, his role is to fight for his family's honour at the Fowler Ball. Held at opulent Foxwood Manor, every twenty years ten Debutants gather to take part in The Winnowing Games, a series of trials to test their strength, cunning and popularity. The winner will become Fowler, ruler of the nation, the rest will die.

There's one problem, to succeed against his skilled and ruthless competitors, Winifred must become something he has never been - cruel. Sparrow knows cruelty intimately. He's a Fowl, a magic-storing human enslaved by the Knights. He was given to Winifred as a birthday present and has loathed him since. When the Fowler Ball arrives, Sparrow begs to accompany him as his appointed Fowl. Though Winifred is touched, Sparrow seeks only two things—the sister who saved his life, and revenge against everyone who made it hell.

But these Winnowing Games will be like no other. Sparrow is not the only participant with a hidden agenda, and as the schemes of their opponents carve a bloody path through the deadly games, Winifred and Sparrow must become the only thing capable of surviving them—a team.

Also by Frances White